INTERN PROJECT

During my first internship at Liljewall, I assisted in editing UV maps by adjusting the colors of 3D human models to better integrate them into the scene we were creating. By modifying the UV mapping colors, Stable Diffusion better understood how to generate clothing and team uniforms that matched the overall theme. The purpose of the visualization was to demonstrate how the new advertising screens would appear in the large arena during various matches and events.

Software used: 3ds Max, Corona render and Photoshop

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